• Joined on 2025-12-11
wito created branch arena in wito/pbrt 2026-01-10 00:16:39 +00:00
wito pushed to arena at wito/pbrt 2026-01-10 00:16:39 +00:00
0ef563d1a5 Implementing arena based memory allocation
f7c47be077 Some more refactoring
cc557dfa50 Forgot to actually implement FilterTrait
75655ed774 Continuing GPU migration, implemented new parallelization strategies, correcting some logic bugs in maths functions
Compare 4 commits »
wito pushed to main at wito/pbrt 2025-12-22 22:54:56 +00:00
4dbec9bc2c Major overhaul to data management over CPU and GPU, clean up of incorrectly defined light creation methods, a lot of stuff in general. I should make smaller commits.
wito pushed to main at wito/pbrt 2025-12-21 02:17:31 +00:00
cda63e42c5 Big slog, separating GPU and CPU safe structs and constructors
wito pushed to main at wito/pbrt 2025-12-20 18:37:58 +00:00
2e9d3c7301 Migrating to a more GPU friendly architecture, refactored texture handling, working on images and scene creation. God have mercy on my soul
wito pushed to main at wito/pbrt 2025-12-20 00:11:51 +00:00
8bcc2fb0c8 Very big change, preparing for gpu integration
wito created branch main in wito/pbrt 2025-12-11 17:28:53 +00:00
wito pushed to main at wito/pbrt 2025-12-11 17:28:53 +00:00
392b0a6850 Major refactoring
7fcc42886a Just to be safe
b490bdf180 Changes to transport using VolPathIntegrator, minor format tweaks
11a731247d Updated light management and creation, refactored module. Started work on rendering and integrators, fixed up maths functions
63f4a36e69 Updated light management and creation, refactored module. Started work on rendering and integrators, fixed up maths functions
Compare 10 commits »
wito created repository wito/pbrt 2025-12-11 17:27:09 +00:00