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19 changed files with 308 additions and 144 deletions

4
.gitignore vendored
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@ -4,9 +4,11 @@ target/
*.bak
flip.rs
.vscode
rust-analyzer.json
rust-analyzer.toml
data/
src/gpu/
src/tests/
tests/
*.spv
*.json
*.txt

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@ -9,6 +9,7 @@ use crate::core::scattering::{
refract,
};
use crate::spectra::{DeviceStandardColorSpaces, RGBUnboundedSpectrum, SampledSpectrum};
use crate::utils::gpu_array_from_fn;
use crate::utils::math::{
clamp, fast_exp, i0, lerp, log_i0, radians, safe_acos, safe_asin, safe_sqrt, sample_discrete,
square, trimmed_logistic,
@ -82,7 +83,7 @@ impl HairBxDF {
let ap0 = SampledSpectrum::new(f);
let ap1 = t * (1.0 - f).powi(2);
let tf = t * f;
core::array::from_fn(|p| match p {
gpu_array_from_fn(|p| match p {
0 => ap0,
1 => ap1,
_ if p < P_MAX => ap1 * tf.pow_int(p - 1),
@ -134,7 +135,7 @@ impl HairBxDF {
let t = t_value.exp();
let ap = Self::ap(cos_theta_o, self.eta, self.h, t);
let sum_y: Float = ap.iter().map(|s| s.average()).sum();
core::array::from_fn(|i| ap[i].average() / sum_y)
gpu_array_from_fn(|i| ap[i].average() / sum_y)
}
pub fn sigma_a_from_concentration(

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@ -68,9 +68,7 @@ impl BxDFTrait for DiffuseBxDF {
self
}
fn regularize(&mut self) {
return;
}
fn regularize(&mut self) {}
}
#[repr(C)]

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@ -32,9 +32,10 @@ use core::any::Any;
use num_traits::Float as NumFloat;
#[derive(Copy, Clone)]
pub enum TopOrBottom<'a, T, B> {
Top(&'a T),
Bottom(&'a B),
pub struct TopOrBottom<'a, T, B> {
top: &'a T,
bottom: &'a B,
is_top: bool,
}
impl<'a, T, B> TopOrBottom<'a, T, B>
@ -42,13 +43,34 @@ where
T: BxDFTrait,
B: BxDFTrait,
{
pub fn f(&self, wo: Vector3f, wi: Vector3f, mode: TransportMode) -> SampledSpectrum {
match self {
Self::Top(t) => t.f(wo, wi, mode),
Self::Bottom(b) => b.f(wo, wi, mode),
#[inline]
pub fn new_top(top: &'a T, bottom: &'a B) -> Self {
Self {
top,
bottom,
is_top: true,
}
}
#[inline]
pub fn new_bottom(top: &'a T, bottom: &'a B) -> Self {
Self {
top,
bottom,
is_top: false,
}
}
#[inline]
pub fn f(&self, wo: Vector3f, wi: Vector3f, mode: TransportMode) -> SampledSpectrum {
if self.is_top {
self.top.f(wo, wi, mode)
} else {
self.bottom.f(wo, wi, mode)
}
}
#[inline]
pub fn sample_f(
&self,
wo: Vector3f,
@ -56,23 +78,28 @@ where
u: Point2f,
f_args: FArgs,
) -> Option<BSDFSample> {
match self {
Self::Top(t) => t.sample_f(wo, uc, u, f_args),
Self::Bottom(b) => b.sample_f(wo, uc, u, f_args),
if self.is_top {
self.top.sample_f(wo, uc, u, f_args)
} else {
self.bottom.sample_f(wo, uc, u, f_args)
}
}
#[inline]
pub fn pdf(&self, wo: Vector3f, wi: Vector3f, f_args: FArgs) -> Float {
match self {
Self::Top(t) => t.pdf(wo, wi, f_args),
Self::Bottom(b) => b.pdf(wo, wi, f_args),
if self.is_top {
self.top.pdf(wo, wi, f_args)
} else {
self.bottom.pdf(wo, wi, f_args)
}
}
#[inline]
pub fn flags(&self) -> BxDFFlags {
match self {
Self::Top(t) => t.flags(),
Self::Bottom(b) => b.flags(),
if self.is_top {
self.top.flags()
} else {
self.bottom.flags()
}
}
}
@ -99,6 +126,7 @@ where
T: BxDFTrait,
B: BxDFTrait,
{
#[allow(clippy::too_many_arguments)]
pub fn new(
top: T,
bottom: B,
@ -136,11 +164,11 @@ where
mode: TransportMode,
entered_top: bool,
exit_z: Float,
interfaces: (TopOrBottom<T, B>, TopOrBottom<T, B>, TopOrBottom<T, B>),
enter_interface: TopOrBottom<T, B>,
exit_interface: TopOrBottom<T, B>,
non_exit_interface: TopOrBottom<T, B>,
rng: &mut Rng,
) -> SampledSpectrum {
let (enter_interface, exit_interface, non_exit_interface) = interfaces;
let trans_args = FArgs {
mode,
sample_flags: BxDFReflTransFlags::TRANSMISSION,
@ -151,7 +179,7 @@ where
};
let mut r = || rng.uniform::<Float>().min(ONE_MINUS_EPSILON);
// 1. Sample Initial Directions (Standard NEE-like logic)
// Sample Initial Directions
let Some(wos) = enter_interface
.sample_f(wo, r(), Point2f::new(r(), r()), trans_args)
.filter(|s| !s.f.is_black() && s.pdf > 0.0 && s.wi.z() != 0.0)
@ -242,8 +270,7 @@ where
}
if z == exit_z {
// Account for reflection at exitInterface
// Hitting the exit surface -> Transmission
// Hitting the exit surface -> Reflection off exit interface
let Some(bs) = exit_interface
.sample_f(-w, r(), Point2f::new(r(), r()), refl_args)
.filter(|s| !s.f.is_black() && s.pdf > 0.0 && s.wi.z() != 0.0)
@ -345,20 +372,20 @@ where
let entered_top = TWO_SIDED || wo.z() > 0.;
let enter_interface = if entered_top {
TopOrBottom::Top(&self.top)
TopOrBottom::new_top(&self.top, &self.bottom)
} else {
TopOrBottom::Bottom(&self.bottom)
TopOrBottom::new_bottom(&self.top, &self.bottom)
};
let (exit_interface, non_exit_interface) = if same_hemisphere(wo, wi) ^ entered_top {
(
TopOrBottom::Bottom(&self.bottom),
TopOrBottom::Top(&self.top),
TopOrBottom::new_bottom(&self.top, &self.bottom),
TopOrBottom::new_top(&self.top, &self.bottom),
)
} else {
(
TopOrBottom::Top(&self.top),
TopOrBottom::Bottom(&self.bottom),
TopOrBottom::new_top(&self.top, &self.bottom),
TopOrBottom::new_bottom(&self.top, &self.bottom),
)
};
@ -376,9 +403,18 @@ where
let hash1 = hash_buffer(&[wi.x(), wi.y(), wi.z()], 0);
let mut rng = Rng::new_with_offset(hash0, hash1);
let inters = (enter_interface, exit_interface, non_exit_interface);
for _ in 0..self.n_samples {
f += self.evaluate_sample(wo, wi, mode, entered_top, exit_z, inters.clone(), &mut rng)
f += self.evaluate_sample(
wo,
wi,
mode,
entered_top,
exit_z,
enter_interface.clone(),
exit_interface.clone(),
non_exit_interface.clone(),
&mut rng,
);
}
f / self.n_samples as Float
@ -474,9 +510,9 @@ where
}
let interface = if z == 0. {
TopOrBottom::Bottom(&self.bottom)
TopOrBottom::new_bottom(&self.top, &self.bottom)
} else {
TopOrBottom::Top(&self.top)
TopOrBottom::new_top(&self.top, &self.bottom)
};
// Sample interface BSDF to determine new path direction
@ -553,13 +589,13 @@ where
// Evaluate TRT term for PDF estimate
let (r_interface, t_interface) = if entered_top {
(
TopOrBottom::Bottom(&self.bottom),
TopOrBottom::Top(&self.top),
TopOrBottom::new_bottom(&self.top, &self.bottom),
TopOrBottom::new_top(&self.top, &self.bottom),
)
} else {
(
TopOrBottom::Top(&self.top),
TopOrBottom::Bottom(&self.bottom),
TopOrBottom::new_top(&self.top, &self.bottom),
TopOrBottom::new_bottom(&self.top, &self.bottom),
)
};
@ -589,19 +625,19 @@ where
}
}
} else {
// Evaluate TT term for PDF estimate>
// Evaluate TT term for PDF estimate
let valid = |s: &BSDFSample| {
!s.f.is_black() && s.pdf > 0.0 && s.wi.z() > 0. || s.is_reflective()
};
let (to_interface, ti_interface) = if entered_top {
(
TopOrBottom::Top(&self.top),
TopOrBottom::Bottom(&self.bottom),
TopOrBottom::new_top(&self.top, &self.bottom),
TopOrBottom::new_bottom(&self.top, &self.bottom),
)
} else {
(
TopOrBottom::Bottom(&self.bottom),
TopOrBottom::Top(&self.top),
TopOrBottom::new_bottom(&self.top, &self.bottom),
TopOrBottom::new_top(&self.top, &self.bottom),
)
};

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@ -18,7 +18,7 @@ use crate::utils::math::linear_least_squares;
use crate::utils::math::{SquareMatrix, wrap_equal_area_square};
use crate::utils::sampling::VarianceEstimator;
use crate::utils::transform::AnimatedTransform;
use crate::utils::{AtomicFloat, Ptr};
use crate::utils::{AtomicFloat, Ptr, gpu_array_from_fn};
use num_traits::Float as NumFloat;
#[repr(C)]
@ -33,13 +33,23 @@ pub struct RGBFilm {
}
#[repr(C)]
#[derive(Debug, Clone, Default)]
#[derive(Debug, Clone)]
pub struct RGBPixel {
rgb_sum: [AtomicFloat; 3],
weight_sum: AtomicFloat,
rgb_splat: [AtomicFloat; 3],
}
impl Default for RGBPixel {
fn default() -> Self {
Self {
rgb_sum: gpu_array_from_fn(|_| AtomicFloat::default()),
weight_sum: AtomicFloat::default(),
rgb_splat: gpu_array_from_fn(|_| AtomicFloat::default()),
}
}
}
impl RGBFilm {
pub fn base(&self) -> &FilmBase {
&self.base
@ -153,7 +163,7 @@ impl RGBFilm {
}
#[repr(C)]
#[derive(Debug, Default, Clone)]
#[derive(Debug, Clone)]
#[cfg_attr(target_os = "cuda", derive(Copy))]
pub struct GBufferPixel {
pub rgb_sum: [AtomicFloat; 3],
@ -162,7 +172,7 @@ pub struct GBufferPixel {
pub rgb_splat: [AtomicFloat; 3],
pub p_sum: Point3f,
pub dz_dx_sum: AtomicFloat,
pub dz_dy_sum: Float,
pub dz_dy_sum: AtomicFloat,
pub n_sum: Normal3f,
pub ns_sum: Normal3f,
pub uv_sum: Point2f,
@ -170,6 +180,25 @@ pub struct GBufferPixel {
pub rgb_variance: VarianceEstimator,
}
impl Default for GBufferPixel {
fn default() -> Self {
Self {
rgb_sum: gpu_array_from_fn(|_| AtomicFloat::default()),
weight_sum: AtomicFloat::default(),
rgb_splat: gpu_array_from_fn(|_| AtomicFloat::default()),
g_buffer_weight_sum: AtomicFloat::default(),
p_sum: Point3f::default(),
dz_dx_sum: AtomicFloat::default(),
dz_dy_sum: AtomicFloat::default(),
n_sum: Normal3f::default(),
ns_sum: Normal3f::default(),
uv_sum: Point2f::default(),
rgb_albedo_sum: gpu_array_from_fn(|_| AtomicFloat::default()),
rgb_variance: VarianceEstimator::default(),
}
}
}
#[repr(C)]
#[derive(Debug, Clone)]
#[cfg_attr(target_os = "cuda", derive(Copy))]
@ -299,9 +328,9 @@ pub struct SpectralPixel {
impl Clone for SpectralPixel {
fn clone(&self) -> Self {
Self {
rgb_sum: core::array::from_fn(|i| AtomicFloat::new(self.rgb_sum[i].get())),
rgb_sum: gpu_array_from_fn(|i| AtomicFloat::new(self.rgb_sum[i].get())),
rgb_weight_sum: AtomicFloat::new(self.rgb_weight_sum.get()),
rgb_splat: core::array::from_fn(|i| AtomicFloat::new(self.rgb_splat[i].get())),
rgb_splat: gpu_array_from_fn(|i| AtomicFloat::new(self.rgb_splat[i].get())),
bucket_offset: self.bucket_offset,
}
}
@ -310,9 +339,9 @@ impl Clone for SpectralPixel {
impl Default for SpectralPixel {
fn default() -> Self {
Self {
rgb_sum: core::array::from_fn(|_| AtomicFloat::new(0.0)),
rgb_sum: gpu_array_from_fn(|_| AtomicFloat::new(0.0)),
rgb_weight_sum: AtomicFloat::new(0.0),
rgb_splat: core::array::from_fn(|_| AtomicFloat::new(0.0)),
rgb_splat: gpu_array_from_fn(|_| AtomicFloat::new(0.0)),
bucket_offset: 0,
}
}

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@ -2,6 +2,7 @@ use super::{Float, NumFloat};
use super::{Point, Point2f, Point3, Point3f, Vector, Vector2, Vector2f, Vector3, Vector3f};
use crate::core::geometry::traits::{SqrtExt, VectorLike};
use crate::core::geometry::{max, min};
use crate::utils::gpu_array_from_fn;
use crate::utils::interval::Interval;
use crate::utils::math::lerp;
use core::mem;
@ -137,7 +138,7 @@ where
}
pub fn corner(&self, corner_index: usize) -> Point<T, N> {
Point(core::array::from_fn(|i| {
Point(gpu_array_from_fn(|i| {
if (corner_index >> i) & 1 == 1 {
self.p_max[i]
} else {

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@ -1,4 +1,5 @@
use crate::core::pbrt::Float;
use crate::utils::gpu_array_from_fn;
use crate::utils::interval::Interval;
use crate::utils::math::{next_float_down, next_float_up};
use core::ops::{Add, Div, DivAssign, Index, IndexMut, Mul, MulAssign, Neg, Sub};
@ -18,7 +19,7 @@ pub trait Tuple<T, const N: usize>:
where
T: Copy,
{
let new_data = p.map(|index| self[index]);
let new_data = gpu_array_from_fn(|i| self[p[i]]);
Self::from_array(new_data)
}

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@ -69,10 +69,55 @@ impl PixelFormat {
#[repr(C)]
#[derive(Clone, Copy, Debug)]
pub enum Pixels {
U8(Ptr<u8>),
F16(Ptr<u16>),
F32(Ptr<f32>),
pub struct Pixels {
ptr: Ptr<u8>,
format: PixelFormat,
}
impl Pixels {
pub fn new_u8(ptr: Ptr<u8>) -> Self {
Self {
ptr,
format: PixelFormat::U8,
}
}
pub fn new_f16(ptr: Ptr<u16>) -> Self {
Self {
ptr: Ptr::from_raw(ptr.as_raw() as *const u8),
format: PixelFormat::F16,
}
}
pub fn new_f32(ptr: Ptr<f32>) -> Self {
Self {
ptr: Ptr::from_raw(ptr.as_raw() as *const u8),
format: PixelFormat::F32,
}
}
unsafe fn read_u8(&self, byte_offset: usize) -> u8 {
unsafe { *self.ptr.as_raw().add(byte_offset) }
}
unsafe fn read_f16(&self, elem_offset: usize) -> u16 {
let byte_offset = elem_offset * 2;
unsafe { *(self.ptr.as_raw().add(byte_offset) as *const u16) }
}
unsafe fn read_f32(&self, elem_offset: usize) -> f32 {
let byte_offset = elem_offset * 4;
unsafe { *(self.ptr.as_raw().add(byte_offset) as *const f32) }
}
// Unsure if ill need this
// pub unsafe fn read(&self, offset: usize) -> Float {
// match self.format {
// PixelFormat::U8 => unsafe { self.read_u8(offset) as Float / 255.0 },
// PixelFormat::F16 => unsafe { f16_to_f32_software(self.read_f16(offset)) },
// PixelFormat::F32 => unsafe { self.read_f32(offset) },
// }
// }
}
#[repr(C)]
@ -170,18 +215,18 @@ impl ImageAccess for DeviceImage {
return 0.;
}
let offset = self.pixel_offset(p) + c as u32;
let offset = (self.pixel_offset(p) + c as u32) as usize;
unsafe {
match self.pixels {
Pixels::U8(ptr) => {
let raw_val = *ptr.add(offset as usize);
self.base().encoding.to_linear_scalar(raw_val)
match self.pixels.format {
PixelFormat::U8 => {
let raw_val = self.pixels.read_u8(offset);
self.base.encoding.to_linear_scalar(raw_val)
}
Pixels::F16(ptr) => {
let raw_val = *ptr.add(offset as usize);
PixelFormat::F16 => {
let raw_val = self.pixels.read_f16(offset);
f16_to_f32_software(raw_val)
}
Pixels::F32(ptr) => *ptr.add(offset as usize),
PixelFormat::F32 => self.pixels.read_f32(offset),
}
}
}

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@ -74,7 +74,7 @@ impl From<&SurfaceInteraction> for NormalBumpEvalContext {
p: si.p(),
uv: si.common.uv,
n: si.n(),
shading: si.shading.clone(),
shading: si.shading,
dudx: si.dudx,
dudy: si.dudy,
dvdx: si.dvdx,

View file

@ -91,7 +91,7 @@ pub enum RandomizeStrategy {
}
#[repr(C)]
#[derive(Default, Debug, Clone, Copy)]
#[derive(Debug, Clone, Copy)]
pub struct HaltonSampler {
pub samples_per_pixel: i32,
pub randomize: RandomizeStrategy,
@ -103,6 +103,22 @@ pub struct HaltonSampler {
pub digit_permutations: Ptr<DeviceDigitPermutation>,
}
#[allow(clippy::derivable_impls)]
impl Default for HaltonSampler {
fn default() -> Self {
Self {
samples_per_pixel: 0,
randomize: RandomizeStrategy::default(),
base_scales: [0; 2],
base_exponents: [0; 2],
mult_inverse: [0; 2],
halton_index: 0,
dim: 0,
digit_permutations: Ptr::default(),
}
}
}
impl HaltonSampler {
pub fn sample_dimension(&self, dimension: u32) -> Float {
if self.randomize == RandomizeStrategy::None {

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@ -5,6 +5,7 @@
pub mod bxdfs;
pub mod cameras;
pub mod core;
#[cfg(not(target_arch = "spirv"))]
pub mod data;
pub mod filters;
pub mod lights;

View file

@ -12,8 +12,8 @@ use crate::{Float, ONE_MINUS_EPSILON, PI};
use enum_dispatch::enum_dispatch;
use num_traits::Float as NumFloat;
#[derive(Clone, Copy, Debug, Default)]
#[repr(C)]
#[derive(Clone, Copy, Debug)]
pub struct CompactLightBounds {
pub w: OctahedralVector,
pub phi: Float,
@ -27,6 +27,18 @@ pub struct CompactLightBounds {
pub qb: [[u16; 3]; 2],
}
#[allow(clippy::derivable_impls)]
impl Default for CompactLightBounds {
fn default() -> Self {
Self {
w: OctahedralVector::default(),
phi: Float::default(),
packed_info: u32::default(),
qb: [[u16::default(); 3]; 2],
}
}
}
const _: () = assert!(core::mem::size_of::<CompactLightBounds>() == 24);
impl CompactLightBounds {
@ -269,17 +281,13 @@ impl LightSamplerTrait for PowerLightSampler {
}
fn pmf(&self, light: &Light) -> Float {
let array_start = self.lights.as_raw();
let target = light as *const Light as *mut Light;
unsafe {
let index = target.offset_from(array_start);
if index >= 0 && index < self.lights_len as isize {
return self.alias_table.pmf(index as u32);
let target = light as *const Light;
for i in 0..self.lights_len as usize {
if unsafe { self.lights.add(i) }.as_raw() == target {
return self.alias_table.pmf(i as u32);
}
}
0.
0.0
}
}
@ -353,12 +361,12 @@ impl LightBVHNode {
}
}
#[derive(Clone, Debug)]
#[derive(Clone, Debug, Copy)]
pub struct BVHLightSampler {
pub nodes: *const LightBVHNode,
pub lights: *const Light,
pub infinite_lights: *const Light,
pub bit_trails: *const u64,
pub nodes: Ptr<LightBVHNode>,
pub lights: Ptr<Light>,
pub infinite_lights: Ptr<Light>,
pub bit_trails: Ptr<u64>,
pub nodes_len: u32,
pub lights_len: u32,
pub infinite_lights_len: u32,
@ -371,22 +379,33 @@ unsafe impl Sync for BVHLightSampler {}
impl BVHLightSampler {
#[inline(always)]
fn node(&self, idx: usize) -> &LightBVHNode {
unsafe { &*self.nodes.add(idx) }
unsafe { self.nodes.at(idx) }
}
#[inline(always)]
fn light(&self, idx: usize) -> Light {
unsafe { *self.lights.add(idx) }
unsafe { *self.lights.at(idx) }
}
#[inline(always)]
fn infinite_light(&self, idx: usize) -> Light {
unsafe { *self.infinite_lights.add(idx) }
unsafe { *self.infinite_lights.at(idx) }
}
#[inline(always)]
fn bit_trail(&self, idx: usize) -> u64 {
unsafe { *self.bit_trails.add(idx) }
unsafe { *self.bit_trails.at(idx) }
}
#[inline(always)]
fn light_index_in(&self, base: Ptr<Light>, len: u32, light: &Light) -> Option<usize> {
let target = light as *const Light;
for i in 0..len as usize {
if unsafe { base.add(i) }.as_raw() == target {
return Some(i);
}
}
None
}
fn evaluate_cost(&self, b: &LightBounds, bounds: &Bounds3f, dim: usize) -> Float {
@ -459,27 +478,20 @@ impl LightSamplerTrait for BVHLightSampler {
}
fn pmf_with_context(&self, ctx: &LightSampleContext, light: &Light) -> Float {
let light_ptr = light as *const Light;
let empty_nodes = if self.nodes_len == 0 { 0. } else { 1. };
let n_infinite = self.infinite_lights_len as Float;
let inf_start = self.infinite_lights;
let inf_end = unsafe { self.infinite_lights.add(self.infinite_lights_len as usize) };
if light_ptr >= inf_start && light_ptr < inf_end {
if self
.light_index_in(self.infinite_lights, self.infinite_lights_len, light)
.is_some()
{
return 1.0 / (n_infinite + empty_nodes);
}
let finite_start = self.lights;
let finite_end = unsafe { self.lights.add(self.lights_len as usize) };
if light_ptr < finite_start || light_ptr >= finite_end {
let Some(light_index) = self.light_index_in(self.lights, self.lights_len, light) else {
return 0.0;
}
let light_index = unsafe { light_ptr.offset_from(finite_start) as usize };
};
let mut bit_trail = self.bit_trail(light_index);
let p_inf = n_infinite / (n_infinite + empty_nodes);
let mut pmf = 1.0 - p_inf;
let mut node_ind = 0;

View file

@ -5,6 +5,7 @@ use crate::core::geometry::{
};
use crate::core::interaction::{Interaction, InteractionTrait, SurfaceInteraction};
use crate::core::shape::{ShapeIntersection, ShapeSample, ShapeSampleContext, ShapeTrait};
use crate::utils::gpu_array_from_fn;
use crate::utils::math::{clamp, lerp, square};
use crate::utils::splines::{
bound_cubic_bezier, cubic_bezier_control_points, evaluate_cubic_bezier, subdivide_cubic_bezier,
@ -52,7 +53,7 @@ impl CurveCommon {
assert_eq!(c.len(), 4);
let cp_obj: [Point3f; 4] = c[..4].try_into().unwrap();
let mut n = [Normal3f::default(); 2];
let mut n: [Normal3f; 2] = gpu_array_from_fn(|_| Normal3f::default());
let mut normal_angle: Float = 0.;
let mut inv_sin_normal_angle: Float = 0.;
if norm.len() == 2 {
@ -115,7 +116,7 @@ impl CurveShape {
}
let ray_from_object = look_at(ray.o, ray.o + ray.d, dx).expect("Inversion error");
let cp = [0; 4].map(|i| ray_from_object.apply_to_point(cp_obj[i]));
let cp: [Point3f; 4] = gpu_array_from_fn(|i| ray_from_object.apply_to_point(cp_obj[i]));
let max_width = lerp(self.u_min, self.common.width[0], self.common.width[1]).max(lerp(
self.u_max,

View file

@ -1,5 +1,6 @@
use crate::core::pbrt::Float;
use crate::core::spectrum::{SpectrumTrait, StandardSpectra};
use crate::utils::gpu_array_from_fn;
use crate::utils::math::{clamp, lerp};
use core::ops::{
Add, AddAssign, Div, DivAssign, Index, IndexMut, Mul, MulAssign, Neg, Sub, SubAssign,
@ -43,7 +44,7 @@ impl SampledSpectrum {
F: FnMut(usize) -> Float,
{
Self {
values: core::array::from_fn(cb),
values: gpu_array_from_fn(cb),
}
}

View file

@ -4,7 +4,7 @@ use crate::core::pbrt::{Float, FloatBitOps, FloatBits, ONE_MINUS_EPSILON, PI, PI
use crate::utils::hash::{hash_buffer, mix_bits};
use crate::utils::sobol::{SOBOL_MATRICES_32, VDC_SOBOL_MATRICES, VDC_SOBOL_MATRICES_INV};
use crate::utils::Ptr;
use crate::utils::{Ptr, gpu_array_from_fn};
use core::fmt::{self, Display, Write};
use core::iter::{Product, Sum};
use core::mem;
@ -1090,7 +1090,7 @@ impl<T, const R: usize, const C: usize> Matrix<T, R, C> {
where
T: Clone + Zero,
{
let m: [[T; C]; R] = core::array::from_fn(|_| core::array::from_fn(|_| T::zero()));
let m: [[T; C]; R] = gpu_array_from_fn(|_| gpu_array_from_fn(|_| T::zero()));
Self { m }
}
@ -1258,8 +1258,8 @@ impl<T, const N: usize> SquareMatrix<T, N> {
T: Copy + Zero + One,
{
Self {
m: core::array::from_fn(|i| {
core::array::from_fn(|j| if i == j { T::one() } else { T::zero() })
m: gpu_array_from_fn(|i| {
gpu_array_from_fn(|j| if i == j { T::one() } else { T::zero() })
}),
}
}
@ -1469,8 +1469,7 @@ where
{
type Output = Vector<T, N>;
fn mul(self, rhs: Vector<T, N>) -> Self::Output {
let arr =
core::array::from_fn(|i| self.m[i].iter().zip(&rhs.0).map(|(m, v)| *m * *v).sum());
let arr = gpu_array_from_fn(|i| self.m[i].iter().zip(&rhs.0).map(|(m, v)| *m * *v).sum());
Vector(arr)
}
}
@ -1481,8 +1480,7 @@ where
{
type Output = Point<T, N>;
fn mul(self, rhs: Point<T, N>) -> Self::Output {
let arr =
core::array::from_fn(|i| self.m[i].iter().zip(&rhs.0).map(|(m, v)| *m * *v).sum());
let arr = gpu_array_from_fn(|i| self.m[i].iter().zip(&rhs.0).map(|(m, v)| *m * *v).sum());
Point(arr)
}
}

View file

@ -115,6 +115,20 @@ impl AtomicFloat {
}
}
#[inline(always)]
pub fn gpu_array_from_fn<T, const N: usize>(mut f: impl FnMut(usize) -> T) -> [T; N] {
unsafe {
let mut arr: core::mem::MaybeUninit<[T; N]> = core::mem::MaybeUninit::uninit();
let ptr = arr.as_mut_ptr() as *mut T;
let mut i = 0;
while i < N {
ptr.add(i).write(f(i));
i += 1;
}
arr.assume_init()
}
}
// pub struct AtomicDouble {
// bits: AtomicU64,
// }

View file

@ -1,5 +1,6 @@
use crate::core::geometry::{Bounds3f, Lerp, Point3f, Vector3f, VectorLike};
use crate::core::pbrt::Float;
use crate::utils::gpu_array_from_fn;
use crate::utils::math::lerp;
use core::ops::Sub;
use num_traits::Num;
@ -40,7 +41,7 @@ where
}
pub fn subdivide_cubic_bezier(cp: &[Point3f]) -> [Point3f; 7] {
let v: [Vector3f; 4] = core::array::from_fn(|i| Vector3f::from(cp[i]));
let v: [Vector3f; 4] = gpu_array_from_fn(|i| Vector3f::from(cp[i]));
let v01 = (v[0] + v[1]) / 2.0;
let v12 = (v[1] + v[2]) / 2.0;
let v23 = (v[2] + v[3]) / 2.0;

View file

@ -12,6 +12,7 @@ use crate::core::geometry::{
use crate::core::interaction::{
Interaction, InteractionBase, InteractionTrait, MediumInteraction, SurfaceInteraction,
};
use crate::utils::gpu_array_from_fn;
use crate::{Float, gamma};
#[repr(C)]
@ -793,7 +794,7 @@ impl DerivativeTerm {
}
#[repr(C)]
#[derive(Debug, Copy, Default, Clone)]
#[derive(Debug, Copy, Clone)]
pub struct AnimatedTransform {
pub start_transform: Transform,
pub end_transform: Transform,
@ -811,6 +812,27 @@ pub struct AnimatedTransform {
c5: [DerivativeTerm; 3],
}
impl Default for AnimatedTransform {
fn default() -> Self {
Self {
start_transform: Transform::default(),
end_transform: Transform::default(),
start_time: 0.0,
end_time: 0.0,
actually_animated: false,
t: gpu_array_from_fn(|_| Vector3f::default()),
r: gpu_array_from_fn(|_| Quaternion::default()),
s: gpu_array_from_fn(|_| SquareMatrix::default()),
has_rotation: false,
c1: gpu_array_from_fn(|_| DerivativeTerm::default()),
c2: gpu_array_from_fn(|_| DerivativeTerm::default()),
c3: gpu_array_from_fn(|_| DerivativeTerm::default()),
c4: gpu_array_from_fn(|_| DerivativeTerm::default()),
c5: gpu_array_from_fn(|_| DerivativeTerm::default()),
}
}
}
impl AnimatedTransform {
pub fn from_transform(t: &Transform) -> Self {
Self::new(t, 0., t, 1.)
@ -825,22 +847,7 @@ impl AnimatedTransform {
let actually_animated = start_transform != end_transform;
if !actually_animated {
return Self {
start_transform: *start_transform,
end_transform: *end_transform,
start_time,
end_time,
actually_animated: false,
t: [Vector3f::default(); 2],
r: [Quaternion::default(); 2],
s: core::array::from_fn(|_| SquareMatrix::default()),
has_rotation: false,
c1: [DerivativeTerm::default(); 3],
c2: [DerivativeTerm::default(); 3],
c3: [DerivativeTerm::default(); 3],
c4: [DerivativeTerm::default(); 3],
c5: [DerivativeTerm::default(); 3],
};
return Self::default();
}
let (t0, r_temp, s0) = start_transform.decompose();
@ -865,11 +872,11 @@ impl AnimatedTransform {
let s = [s0, s1];
let (c1, c2, c3, c4, c5) = if has_rotation {
let mut c1: [DerivativeTerm; 3] = [Default::default(); 3];
let mut c2: [DerivativeTerm; 3] = [Default::default(); 3];
let mut c3: [DerivativeTerm; 3] = [Default::default(); 3];
let mut c4: [DerivativeTerm; 3] = [Default::default(); 3];
let mut c5: [DerivativeTerm; 3] = [Default::default(); 3];
let mut c1: [DerivativeTerm; 3] = gpu_array_from_fn(|_| DerivativeTerm::default());
let mut c2: [DerivativeTerm; 3] = gpu_array_from_fn(|_| DerivativeTerm::default());
let mut c3: [DerivativeTerm; 3] = gpu_array_from_fn(|_| DerivativeTerm::default());
let mut c4: [DerivativeTerm; 3] = gpu_array_from_fn(|_| DerivativeTerm::default());
let mut c5: [DerivativeTerm; 3] = gpu_array_from_fn(|_| DerivativeTerm::default());
let cos_theta = r0.dot(r1);
let theta = safe_acos(cos_theta);
let qperp: Quaternion = (r0 - r1 * cos_theta).normalize();
@ -1965,11 +1972,11 @@ impl AnimatedTransform {
(c1, c2, c3, c4, c5)
} else {
(
core::array::from_fn(|_| DerivativeTerm::default()),
core::array::from_fn(|_| DerivativeTerm::default()),
core::array::from_fn(|_| DerivativeTerm::default()),
core::array::from_fn(|_| DerivativeTerm::default()),
core::array::from_fn(|_| DerivativeTerm::default()),
gpu_array_from_fn(|_| DerivativeTerm::default()),
gpu_array_from_fn(|_| DerivativeTerm::default()),
gpu_array_from_fn(|_| DerivativeTerm::default()),
gpu_array_from_fn(|_| DerivativeTerm::default()),
gpu_array_from_fn(|_| DerivativeTerm::default()),
)
};
AnimatedTransform {

View file

@ -4,11 +4,11 @@ use crate::utils::backend::GpuAllocator;
use crate::utils::containers::Array2D;
use shared::Float;
use shared::core::geometry::{Bounds2f, Point2i, Vector2f, Vector2i};
use shared::utils::Ptr;
use shared::utils::sampling::{
AliasTable, Bin, DevicePiecewiseConstant1D, DevicePiecewiseConstant2D, DeviceSummedAreaTable,
DeviceWindowedPiecewiseConstant2D, PiecewiseLinear2D,
};
use shared::utils::{Ptr, gpu_array_from_fn};
use std::sync::Arc;
#[derive(Debug, Clone)]
@ -240,7 +240,7 @@ impl<const N: usize> PiecewiseLinear2DHost<N> {
let mut param_size = [0u32; N];
let mut param_strides = [0u32; N];
let param_values = std::array::from_fn(|i| param_values[i].to_vec());
let param_values = gpu_array_from_fn(|i| param_values[i].to_vec());
let mut slices: u32 = 1;
for i in (0..N).rev() {