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8e8a3845f8
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Moving to index based access of resources and instances
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2026-08-31 13:10:53 +01:00 |
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853e980e83
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Fixing logic bugs in Sampling, texture loading. Moving on to issues with ImageTexture, the long dreaded dive
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2026-06-06 17:13:52 +01:00 |
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3fda37fcd1
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Still broken
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2026-06-04 16:35:28 +01:00 |
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5ff8044158
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Cleaning unused imports, refactoring wavefront integration
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2026-05-28 14:40:45 +01:00 |
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0c62fbc3b5
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Fixed logic issues in BSDF sampling and pdf calculations, moving on to GPU integrators
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2026-05-26 19:07:45 +01:00 |
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1a7ac9cb22
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Fixing typos
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2026-05-21 15:05:36 +01:00 |
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050698c1d0
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Finished work on the shared side. Now moving to host code. May god have mercy on my soul
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2026-05-19 19:58:21 +01:00 |
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a4c751bbcd
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Just changing var names
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2026-05-18 22:59:31 +01:00 |
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7ebed27d4a
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Cleanup of shared codebase to no_std and spirv compatibility
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2026-02-20 16:39:27 +00:00 |
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14418472d5
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Some more refactoring, more error correction. When will this end?
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2026-01-22 16:20:28 +00:00 |
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93bcd465eb
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Fixing errors in CPU code
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2026-01-22 14:18:57 +00:00 |
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9a8ec13728
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Finally fixed import errors due to refactoring, gotta get a better IDE
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2026-01-19 23:52:12 +00:00 |
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86c9a90f2e
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Fixes
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2026-01-18 16:29:27 +00:00 |
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75655ed774
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Continuing GPU migration, implemented new parallelization strategies, correcting some logic bugs in maths functions
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2025-12-30 18:09:30 +00:00 |
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8bcc2fb0c8
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Very big change, preparing for gpu integration
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2025-12-20 00:11:31 +00:00 |
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