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0c04eeb0f9
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Fixing issues caused by migrating from shared to host code. Lanczos filter is unseemly now, but options have to be handled host side
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2026-02-20 22:37:50 +00:00 |
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45e866ebd1
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Continuing with the cleanup
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2026-02-15 14:48:50 +00:00 |
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30e8cf85f8
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Continuing fixing errors from thoughtless copying of shared code
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2026-02-13 14:16:22 +00:00 |
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640e17110a
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Continuing cleanup of scene creation, texture ownership, and memory management
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2026-01-25 18:15:48 +00:00 |
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64a139d108
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Continuing on the quest to fix bugs. Never again
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2026-01-23 20:30:55 +00:00 |
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b6b17a8c7e
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Missing SpectrumTextureTrait implementations, placeholders for now. Continuing fixing errors
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2026-01-23 15:23:01 +00:00 |
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380b1c9f90
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Some more refactoring, more error correction. When will this end?
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2026-01-22 16:18:26 +00:00 |
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9a8ec13728
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Finally fixed import errors due to refactoring, gotta get a better IDE
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2026-01-19 23:52:12 +00:00 |
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86c9a90f2e
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Fixes
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2026-01-18 16:29:27 +00:00 |
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75655ed774
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Continuing GPU migration, implemented new parallelization strategies, correcting some logic bugs in maths functions
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2025-12-30 18:09:30 +00:00 |
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8bcc2fb0c8
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Very big change, preparing for gpu integration
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2025-12-20 00:11:31 +00:00 |
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63f4a36e69
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Updated light management and creation, refactored module. Started work on rendering and integrators, fixed up maths functions
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2025-12-09 14:07:25 +00:00 |
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