|
|
a32cd60e9f
|
Fixing film creation, arena allocation separation from texture creation, bad function signatures
|
2026-01-26 19:44:53 +00:00 |
|
|
|
64a139d108
|
Continuing on the quest to fix bugs. Never again
|
2026-01-23 20:30:55 +00:00 |
|
|
|
b6b17a8c7e
|
Missing SpectrumTextureTrait implementations, placeholders for now. Continuing fixing errors
|
2026-01-23 15:23:01 +00:00 |
|
|
|
14418472d5
|
Some more refactoring, more error correction. When will this end?
|
2026-01-22 16:20:28 +00:00 |
|
|
|
93bcd465eb
|
Fixing errors in CPU code
|
2026-01-22 14:18:57 +00:00 |
|
|
|
1e21cc64f9
|
Unused parameters, lifetime issues in sampling
|
2026-01-20 01:01:19 +00:00 |
|
|
|
9a8ec13728
|
Finally fixed import errors due to refactoring, gotta get a better IDE
|
2026-01-19 23:52:12 +00:00 |
|
|
|
86c9a90f2e
|
Fixes
|
2026-01-18 16:29:27 +00:00 |
|
|
|
f94c5d78c7
|
Implementing arena based memory allocation
|
2026-01-10 00:20:43 +00:00 |
|
|
|
75655ed774
|
Continuing GPU migration, implemented new parallelization strategies, correcting some logic bugs in maths functions
|
2025-12-30 18:09:30 +00:00 |
|
|
|
8bcc2fb0c8
|
Very big change, preparing for gpu integration
|
2025-12-20 00:11:31 +00:00 |
|
|
|
11a731247d
|
Updated light management and creation, refactored module. Started work on rendering and integrators, fixed up maths functions
|
2025-12-09 14:07:46 +00:00 |
|
|
|
d42437e860
|
Everything is broken
|
2025-12-04 12:55:06 +00:00 |
|
|
|
96e437921f
|
Restructured image code, refactored spectrum code, removed some less idiomatic code to make compiler happy, added mipmap methods
|
2025-12-03 19:43:46 +00:00 |
|
|
|
e502af9411
|
Missing files
|
2025-11-27 04:39:49 +00:00 |
|
|
|
5937239a18
|
Gonna take a break
|
2025-11-19 21:59:15 +00:00 |
|
|
|
d58203e97a
|
Added shapes, starting work on interactions and materials
|
2025-11-13 23:02:54 +00:00 |
|