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7db434535b
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Very, utterly broken
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2026-06-08 16:32:59 +01:00 |
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5ff8044158
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Cleaning unused imports, refactoring wavefront integration
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2026-05-28 14:40:45 +01:00 |
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3cb2086f6d
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Added missing geometry. Implementing missing material methods
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2026-05-25 22:14:56 +01:00 |
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3d95ff4c92
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A lot of fixes, rendering is somewhat working. CAREFUL: REMOVED as_ref, need to sub by get but got lazy
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2026-05-25 15:30:14 +01:00 |
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226ff88874
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Fixing rendering issues, unifying rendering pipeline
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2026-05-21 23:47:37 +01:00 |
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645556da22
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Fixign dangling pointer issues. Moving now to bumpalo, not able to keep a stable memory allocation system.
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2026-05-15 15:35:21 +01:00 |
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c8d083df62
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Running tests on parsing
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2026-05-12 15:07:59 +01:00 |
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0c04eeb0f9
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Fixing issues caused by migrating from shared to host code. Lanczos filter is unseemly now, but options have to be handled host side
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2026-02-20 22:37:50 +00:00 |
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45e866ebd1
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Continuing with the cleanup
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2026-02-15 14:48:50 +00:00 |
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30e8cf85f8
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Continuing fixing errors from thoughtless copying of shared code
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2026-02-13 14:16:22 +00:00 |
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640e17110a
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Continuing cleanup of scene creation, texture ownership, and memory management
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2026-01-25 18:15:48 +00:00 |
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b6b17a8c7e
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Missing SpectrumTextureTrait implementations, placeholders for now. Continuing fixing errors
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2026-01-23 15:23:01 +00:00 |
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380b1c9f90
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Some more refactoring, more error correction. When will this end?
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2026-01-22 16:18:26 +00:00 |
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