Commit graph

13 commits

Author SHA1 Message Date
7db434535b Very, utterly broken 2026-06-08 16:32:59 +01:00
5ff8044158 Cleaning unused imports, refactoring wavefront integration 2026-05-28 14:40:45 +01:00
3cb2086f6d Added missing geometry. Implementing missing material methods 2026-05-25 22:14:56 +01:00
3d95ff4c92 A lot of fixes, rendering is somewhat working. CAREFUL: REMOVED as_ref, need to sub by get but got lazy 2026-05-25 15:30:14 +01:00
226ff88874 Fixing rendering issues, unifying rendering pipeline 2026-05-21 23:47:37 +01:00
645556da22 Fixign dangling pointer issues. Moving now to bumpalo, not able to keep a stable memory allocation system. 2026-05-15 15:35:21 +01:00
c8d083df62 Running tests on parsing 2026-05-12 15:07:59 +01:00
0c04eeb0f9 Fixing issues caused by migrating from shared to host code. Lanczos filter is unseemly now, but options have to be handled host side 2026-02-20 22:37:50 +00:00
45e866ebd1 Continuing with the cleanup 2026-02-15 14:48:50 +00:00
30e8cf85f8 Continuing fixing errors from thoughtless copying of shared code 2026-02-13 14:16:22 +00:00
640e17110a Continuing cleanup of scene creation, texture ownership, and memory management 2026-01-25 18:15:48 +00:00
b6b17a8c7e Missing SpectrumTextureTrait implementations, placeholders for now. Continuing fixing errors 2026-01-23 15:23:01 +00:00
380b1c9f90 Some more refactoring, more error correction. When will this end? 2026-01-22 16:18:26 +00:00