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75655ed774
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Continuing GPU migration, implemented new parallelization strategies, correcting some logic bugs in maths functions
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2025-12-30 18:09:30 +00:00 |
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2e9d3c7301
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Migrating to a more GPU friendly architecture, refactored texture handling, working on images and scene creation. God have mercy on my soul
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2025-12-20 18:37:52 +00:00 |
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5937239a18
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Gonna take a break
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2025-11-19 21:59:15 +00:00 |
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45e961a1a0
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Added transformations, quaternion logic, spectra, and beginning of camera
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2025-11-03 02:14:10 +00:00 |
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87b3f8d6dd
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Initial commit
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2025-10-31 18:53:17 +00:00 |
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137ddfbd28
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Initial commit
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2025-10-29 17:29:36 +00:00 |
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