Commit graph

18 commits

Author SHA1 Message Date
14418472d5 Some more refactoring, more error correction. When will this end? 2026-01-22 16:20:28 +00:00
93bcd465eb Fixing errors in CPU code 2026-01-22 14:18:57 +00:00
1e21cc64f9 Unused parameters, lifetime issues in sampling 2026-01-20 01:01:19 +00:00
9a8ec13728 Finally fixed import errors due to refactoring, gotta get a better IDE 2026-01-19 23:52:12 +00:00
86c9a90f2e Fixes 2026-01-18 16:29:27 +00:00
c412b6d668 Updated light creation, sampling types in shared code 2026-01-16 15:42:51 +00:00
f94c5d78c7 Implementing arena based memory allocation 2026-01-10 00:20:43 +00:00
f7c47be077 Some more refactoring 2026-01-01 09:45:00 +00:00
75655ed774 Continuing GPU migration, implemented new parallelization strategies, correcting some logic bugs in maths functions 2025-12-30 18:09:30 +00:00
8bcc2fb0c8 Very big change, preparing for gpu integration 2025-12-20 00:11:31 +00:00
7fcc42886a Just to be safe 2025-12-10 01:16:25 +00:00
b490bdf180 Changes to transport using VolPathIntegrator, minor format tweaks 2025-12-09 22:50:30 +00:00
11a731247d Updated light management and creation, refactored module. Started work on rendering and integrators, fixed up maths functions 2025-12-09 14:07:46 +00:00
d42437e860 Everything is broken 2025-12-04 12:55:06 +00:00
96e437921f Restructured image code, refactored spectrum code, removed some less idiomatic code to make compiler happy, added mipmap methods 2025-12-03 19:43:46 +00:00
e502af9411 Missing files 2025-11-27 04:39:49 +00:00
d58203e97a Added shapes, starting work on interactions and materials 2025-11-13 23:02:54 +00:00
cf58f0efc3 Refactored, added camera types, filters, films, starting on reflection and scattering 2025-11-05 03:37:13 +00:00