Done with textures
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parent
aba574219c
commit
2448ab890e
5 changed files with 113 additions and 39 deletions
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@ -39,8 +39,12 @@ impl FloatBilerpTexture {
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}
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}
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pub fn evaluate(&self, _ctx: &TextureEvalContext) -> Float {
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todo!()
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pub fn evaluate(&self, ctx: &TextureEvalContext) -> Float {
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let c = self.mapping.map(ctx);
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(1. - c.st[0]) * (1. - c.st[1]) * self.v00
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+ c.st[0] * (1. - c.st[1]) * self.v10
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+ (1. - c.st[0]) * c.st[1] * self.v01
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+ c.st[0] * c.st[1] * self.v11
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}
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}
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@ -23,6 +23,24 @@ pub struct MarbleTexture {
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}
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impl MarbleTexture {
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pub fn new(
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mapping: TextureMapping3D,
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octaves: i32,
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omega: Float,
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scale: Float,
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variation: Float,
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colorspace: Ptr<RGBColorSpace>,
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) -> Self {
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Self {
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mapping,
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octaves: octaves.try_into().unwrap(),
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omega,
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scale,
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variation,
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colorspace,
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}
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}
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pub fn evaluate(
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&self,
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ctx: &TextureEvalContext,
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@ -9,8 +9,8 @@ use shared::core::geometry::Vector3f;
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use shared::core::image::WrapMode;
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use shared::core::texture::SpectrumType;
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use shared::core::texture::{
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CylindricalMapping, PlanarMapping, PointTransformMapping, SphericalMapping,
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TextureEvalContext, TextureMapping2D, TextureMapping3D, UVMapping,
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CylindricalMapping, PlanarMapping, PointTransformMapping, SphericalMapping, TextureEvalContext,
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TextureMapping2D, TextureMapping3D, UVMapping,
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};
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use shared::spectra::{SampledSpectrum, SampledWavelengths};
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use shared::textures::{
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@ -115,26 +115,53 @@ impl SpectrumTexture {
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arena: &Arena,
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) -> Result<Self> {
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match name {
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"constant" => {
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SpectrumConstantTexture::create(render_from_texture, params, spectrum_type, loc, arena)
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}
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"scale" => {
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SpectrumScaledTexture::create(render_from_texture, params, spectrum_type, loc, arena)
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}
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"mix" => SpectrumMixTexture::create(render_from_texture, params, spectrum_type, loc, arena),
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"directionmix" => {
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SpectrumDirectionMixTexture::create(render_from_texture, params, spectrum_type, loc, arena)
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}
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"bilerp" => {
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SpectrumBilerpTexture::create(render_from_texture, params, spectrum_type, loc, arena)
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"constant" => SpectrumConstantTexture::create(
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render_from_texture,
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params,
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spectrum_type,
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loc,
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arena,
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),
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"scale" => SpectrumScaledTexture::create(
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render_from_texture,
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params,
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spectrum_type,
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loc,
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arena,
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),
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"mix" => {
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SpectrumMixTexture::create(render_from_texture, params, spectrum_type, loc, arena)
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}
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"directionmix" => SpectrumDirectionMixTexture::create(
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render_from_texture,
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params,
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spectrum_type,
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loc,
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arena,
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),
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"bilerp" => SpectrumBilerpTexture::create(
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render_from_texture,
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params,
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spectrum_type,
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loc,
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arena,
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),
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"imagemap" => {
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SpectrumImageTexture::create(render_from_texture, params, spectrum_type, loc, arena)
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}
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"checkerboard" => {
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SpectrumCheckerboardTexture::create(render_from_texture, params, spectrum_type, loc, arena)
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"checkerboard" => SpectrumCheckerboardTexture::create(
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render_from_texture,
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params,
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spectrum_type,
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loc,
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arena,
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),
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"dots" => {
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SpectrumDotsTexture::create(render_from_texture, params, spectrum_type, loc, arena)
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}
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"marble" => {
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MarbleTexture::create(render_from_texture, params, spectrum_type, loc, arena)
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}
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"dots" => SpectrumDotsTexture::create(render_from_texture, params, spectrum_type, loc, arena),
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_ => Err(anyhow!(
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"Spectrum texture type '{}' unknown at {}",
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name,
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@ -209,7 +236,6 @@ impl CreateTextureMapping for TextureMapping3D {
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let mapping = PointTransformMapping::new(render_from_texture.inverse());
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Ok(TextureMapping3D::PointTransform(mapping))
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}
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}
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pub static TEXTURE_CACHE: OnceLock<Mutex<HashMap<TexInfo, Arc<MIPMap>>>> = OnceLock::new();
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@ -1,19 +1,29 @@
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use crate::core::texture::{CreateSpectrumTexture, SpectrumTexture};
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use crate::utils::{FileLoc, TextureParameterDictionary};
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use crate::Arena;
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use crate::core::texture::{CreateSpectrumTexture, CreateTextureMapping, SpectrumTexture};
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use crate::spectra::get_colorspace_device;
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use crate::utils::{FileLoc, TextureParameterDictionary};
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use anyhow::Result;
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use shared::Transform;
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use shared::core::texture::SpectrumType;
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use shared::core::texture::{SpectrumType, TextureMapping3D};
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use shared::textures::MarbleTexture;
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impl CreateSpectrumTexture for MarbleTexture {
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fn create(
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_render_from_texture: Transform,
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_parameters: TextureParameterDictionary,
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_spectrum_type: SpectrumType,
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_loc: FileLoc,
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render_from_texture: Transform,
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parameters: TextureParameterDictionary,
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spectrum_type: SpectrumType,
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loc: FileLoc,
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_arena: &Arena,
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) -> Result<SpectrumTexture> {
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todo!()
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let map = TextureMapping3D::create(¶meters, &render_from_texture, &loc)?;
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let tex = MarbleTexture::new(
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map,
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parameters.get_one_int("octaves", 8)?,
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parameters.get_one_float("roughness", 0.5)?,
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parameters.get_one_float("scale", 1.)?,
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parameters.get_one_float("variation", 0.2)?,
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get_colorspace_device().srgb,
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);
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Ok(SpectrumTexture::Marble(tex))
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}
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}
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@ -4,8 +4,9 @@ use crate::utils::{FileLoc, TextureParameterDictionary};
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use anyhow::Result;
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use shared::Float;
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use shared::core::geometry::{Vector3f, VectorLike};
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use shared::core::spectrum::Spectrum;
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use shared::core::texture::{SpectrumType, TextureEvalContext};
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use shared::spectra::{SampledSpectrum, SampledWavelengths};
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use shared::spectra::{ConstantSpectrum, SampledSpectrum, SampledWavelengths};
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use shared::utils::Transform;
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use std::sync::Arc;
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@ -90,11 +91,11 @@ impl CreateSpectrumTexture for SpectrumMixTexture {
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.expect("default supplied")
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};
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let tex = SpectrumMixTexture::new(
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tex("tex1", zero),
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tex("tex2", one),
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parameters.get_float_texture("amount", 0.5)?,
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);
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let tex = SpectrumMixTexture {
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tex1: tex("tex1", zero),
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tex2: tex("tex2", one),
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amount: parameters.get_float_texture("amount", 0.5)?,
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};
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Ok(SpectrumTexture::Mix(tex))
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}
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}
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@ -108,12 +109,27 @@ pub struct SpectrumDirectionMixTexture {
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impl CreateSpectrumTexture for SpectrumDirectionMixTexture {
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fn create(
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_render_from_texture: Transform,
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_parameters: TextureParameterDictionary,
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_spectrum_type: SpectrumType,
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_loc: FileLoc,
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render_from_texture: Transform,
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parameters: TextureParameterDictionary,
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spectrum_type: SpectrumType,
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loc: FileLoc,
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_arena: &Arena,
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) -> Result<SpectrumTexture> {
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todo!()
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let dir_raw = parameters.get_one_vector3f("dir", Vector3f::new(0., 1., 0.))?;
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let dir = render_from_texture.apply_to_vector(dir_raw).normalize();
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let tex = |name: &str, def: Spectrum| {
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parameters
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.get_spectrum_texture(name, Some(def), spectrum_type)
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.expect("default supplied")
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};
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let zero = Spectrum::Constant(ConstantSpectrum::new(0.));
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let one = Spectrum::Constant(ConstantSpectrum::new(1.));
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let tex = SpectrumDirectionMixTexture {
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tex1: tex("tex1", zero),
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tex2: tex("tex2", one),
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dir,
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};
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Ok(SpectrumTexture::DirectionMix(tex))
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}
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}
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