pbrt/shared/src/lights/point.rs

96 lines
2.6 KiB
Rust

use crate::core::geometry::{
Bounds3f, Normal3f, Point2f, Point3f, Point3fi, Ray, Vector3f, VectorLike,
};
use crate::core::interaction::{Interaction, InteractionBase, SimpleInteraction};
use crate::core::light::{
Light, LightBase, LightBounds, LightLiSample, LightSampleContext, LightTrait, LightType,
};
use crate::core::spectrum::SpectrumTrait;
use crate::spectra::{DenselySampledSpectrum, SampledSpectrum, SampledWavelengths};
use crate::utils::Ptr;
use crate::{Float, PI};
use num_traits::Float as NumFloat;
#[repr(C)]
#[derive(Clone, Copy, Debug)]
pub struct PointLight {
pub base: LightBase,
pub scale: Float,
pub i: Ptr<DenselySampledSpectrum>,
}
impl LightTrait for PointLight {
fn base(&self) -> &LightBase {
&self.base
}
fn sample_li(
&self,
ctx: &LightSampleContext,
_u: Point2f,
lambda: &SampledWavelengths,
_allow_incomplete_pdf: bool,
) -> Option<LightLiSample> {
let pi = self
.base
.render_from_light
.apply_to_interval(&Point3fi::default());
let p: Point3f = pi.into();
let wi = (p - ctx.p()).normalize();
let li = self.scale * self.i.sample(lambda) / p.distance_squared(ctx.p());
let base = InteractionBase::new_boundary(p, 0., self.base.medium_interface);
let intr = SimpleInteraction::new(base);
Some(LightLiSample::new(li, wi, 1., Interaction::Simple(intr)))
}
fn pdf_li(
&self,
_ctx: &LightSampleContext,
_wi: Vector3f,
_allow_incomplete_pdf: bool,
) -> Float {
0.
}
fn l(
&self,
_p: Point3f,
_n: Normal3f,
_uv: Point2f,
_w: Vector3f,
_lambda: &SampledWavelengths,
) -> SampledSpectrum {
todo!()
}
fn le(&self, _ray: &Ray, _lambda: &SampledWavelengths) -> SampledSpectrum {
todo!()
}
#[cfg(not(target_os = "cuda"))]
fn phi(&self, lambda: SampledWavelengths) -> SampledSpectrum {
4. * PI * self.scale * self.i.sample(&lambda)
}
#[cfg(not(target_os = "cuda"))]
fn preprocess(&mut self, _scene_bounds: &Bounds3f) {
todo!()
}
#[cfg(not(target_os = "cuda"))]
fn bounds(&self) -> Option<LightBounds> {
let p = self
.base
.render_from_light
.apply_to_point(Point3f::new(0., 0., 0.));
let phi = 4. * PI * self.scale * self.i.max_value();
Some(LightBounds::new(
&Bounds3f::from_points(p, p),
Vector3f::new(0., 0., 1.),
phi,
PI.cos(),
(PI / 2.).cos(),
false,
))
}
}