250 lines
7.1 KiB
Rust
250 lines
7.1 KiB
Rust
use crate::Float;
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use crate::core::color::{ColorEncoding, ColorEncodingTrait, LINEAR};
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use crate::core::geometry::{Bounds2f, Point2f, Point2fi, Point2i};
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use crate::utils::Ptr;
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use crate::utils::containers::DeviceArray2D;
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use crate::utils::math::{f16_to_f32_software, lerp, square};
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use core::hash;
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use core::ops::{Deref, DerefMut};
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use num_traits::Float as NumFloat;
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub enum WrapMode {
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Black,
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Clamp,
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Repeat,
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OctahedralSphere,
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub struct WrapMode2D {
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pub uv: [WrapMode; 2],
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}
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impl From<WrapMode> for WrapMode2D {
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fn from(w: WrapMode) -> Self {
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Self { uv: [w, w] }
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}
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}
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#[repr(C)]
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#[derive(Debug, Copy, Clone, PartialEq, Eq)]
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pub enum PixelFormat {
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U8,
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F16,
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F32,
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}
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impl core::fmt::Display for PixelFormat {
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fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
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match self {
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PixelFormat::U8 => write!(f, "U256"),
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PixelFormat::F16 => write!(f, "Half"),
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PixelFormat::F32 => write!(f, "Float"),
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}
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}
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}
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impl PixelFormat {
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pub fn is_8bit(&self) -> bool {
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matches!(self, PixelFormat::U8)
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}
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pub fn is_16bit(&self) -> bool {
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matches!(self, PixelFormat::F16)
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}
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pub fn is_32bit(&self) -> bool {
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matches!(self, PixelFormat::F32)
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}
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pub fn texel_bytes(&self) -> usize {
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match self {
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PixelFormat::U8 => 1,
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PixelFormat::F16 => 2,
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PixelFormat::F32 => 4,
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}
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}
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}
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#[repr(C)]
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#[derive(Clone, Copy, Debug)]
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pub struct Pixels {
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ptr: Ptr<u8>,
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format: PixelFormat,
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}
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impl Pixels {
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pub fn new_u8(ptr: Ptr<u8>) -> Self {
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Self {
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ptr,
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format: PixelFormat::U8,
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}
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}
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pub fn new_f16(ptr: Ptr<u16>) -> Self {
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Self {
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ptr: Ptr::from_raw(ptr.as_raw() as *const u8),
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format: PixelFormat::F16,
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}
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}
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pub fn new_f32(ptr: Ptr<f32>) -> Self {
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Self {
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ptr: Ptr::from_raw(ptr.as_raw() as *const u8),
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format: PixelFormat::F32,
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}
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}
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unsafe fn read_u8(&self, byte_offset: usize) -> u8 {
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unsafe { *self.ptr.as_raw().add(byte_offset) }
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}
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unsafe fn read_f16(&self, elem_offset: usize) -> u16 {
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let byte_offset = elem_offset * 2;
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unsafe { *(self.ptr.as_raw().add(byte_offset) as *const u16) }
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}
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unsafe fn read_f32(&self, elem_offset: usize) -> f32 {
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let byte_offset = elem_offset * 4;
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unsafe { *(self.ptr.as_raw().add(byte_offset) as *const f32) }
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}
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// Unsure if ill need this
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// pub unsafe fn read(&self, offset: usize) -> Float {
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// match self.format {
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// PixelFormat::U8 => unsafe { self.read_u8(offset) as Float / 255.0 },
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// PixelFormat::F16 => unsafe { f16_to_f32_software(self.read_f16(offset)) },
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// PixelFormat::F32 => unsafe { self.read_f32(offset) },
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// }
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// }
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}
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#[repr(C)]
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#[derive(Clone, Copy, Debug)]
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pub struct ImageBase {
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pub format: PixelFormat,
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pub encoding: ColorEncoding,
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pub resolution: Point2i,
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pub n_channels: i32,
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}
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impl ImageBase {
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pub fn remap_pixel_coords(&self, p: &mut Point2i, wrap_mode: WrapMode2D) -> bool {
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let resolution = self.resolution;
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for i in 0..2 {
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if p[i] >= 0 && p[i] < resolution[i] {
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continue;
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}
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match wrap_mode.uv[i] {
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WrapMode::Black => return false,
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WrapMode::Clamp => p[i] = p[i].clamp(0, resolution[i] - 1),
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WrapMode::Repeat => p[i] = p[i].rem_euclid(resolution[i]),
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WrapMode::OctahedralSphere => {
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p[i] = p[i].clamp(0, resolution[i] - 1);
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}
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}
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}
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true
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}
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}
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#[repr(C)]
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#[derive(Debug, Clone, Copy)]
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pub struct DeviceImage {
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pub base: ImageBase,
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pub pixels: Pixels,
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}
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impl DeviceImage {
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pub fn base(&self) -> ImageBase {
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self.base
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}
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pub fn resolution(&self) -> Point2i {
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self.base.resolution
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}
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pub fn is_valid(&self) -> bool {
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self.resolution().x() > 0 && self.resolution().y() > 0
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}
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pub fn format(&self) -> PixelFormat {
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self.base().format
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}
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pub fn n_channels(&self) -> i32 {
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self.base().n_channels
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}
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pub fn pixel_offset(&self, p: Point2i) -> u32 {
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let width = self.resolution().x() as u32;
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let idx = p.y() as u32 * width + p.x() as u32;
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idx * (self.n_channels() as u32)
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}
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pub fn bilerp_channel(&self, p: Point2f, c: i32) -> Float {
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self.bilerp_channel_with_wrap(p, c, WrapMode::Clamp.into())
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}
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pub fn bilerp_channel_with_wrap(&self, p: Point2f, c: i32, wrap_mode: WrapMode2D) -> Float {
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let x = p.x() * self.resolution().x() as Float - 0.5;
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let y = p.y() * self.resolution().y() as Float - 0.5;
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let xi = x.floor() as i32;
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let yi = y.floor() as i32;
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let dx = x - xi as Float;
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let dy = y - yi as Float;
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let v00 = self.get_channel_with_wrap(Point2i::new(xi, yi), c, wrap_mode);
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let v10 = self.get_channel_with_wrap(Point2i::new(xi + 1, yi), c, wrap_mode);
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let v01 = self.get_channel_with_wrap(Point2i::new(xi, yi + 1), c, wrap_mode);
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let v11 = self.get_channel_with_wrap(Point2i::new(xi + 1, yi + 1), c, wrap_mode);
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lerp(dy, lerp(dx, v00, v10), lerp(dx, v01, v11))
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}
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}
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pub trait ImageAccess {
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fn get_channel_with_wrap(&self, p: Point2i, c: i32, wrap_mode: WrapMode2D) -> Float;
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fn get_channel(&self, p: Point2i, c: i32) -> Float;
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fn lookup_nearest_channel_with_wrap(&self, p: Point2f, c: i32, wrap_mode: WrapMode2D) -> Float;
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fn lookup_nearest_channel(&self, p: Point2f, c: i32) -> Float;
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}
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impl ImageAccess for DeviceImage {
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fn get_channel_with_wrap(&self, mut p: Point2i, c: i32, wrap_mode: WrapMode2D) -> Float {
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if !self.base.remap_pixel_coords(&mut p, wrap_mode) {
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return 0.;
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}
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let offset = (self.pixel_offset(p) + c as u32) as usize;
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unsafe {
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match self.pixels.format {
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PixelFormat::U8 => {
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let raw_val = self.pixels.read_u8(offset);
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self.base.encoding.to_linear_scalar(raw_val)
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}
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PixelFormat::F16 => {
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let raw_val = self.pixels.read_f16(offset);
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f16_to_f32_software(raw_val)
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}
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PixelFormat::F32 => self.pixels.read_f32(offset),
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}
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}
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}
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fn get_channel(&self, p: Point2i, c: i32) -> Float {
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self.get_channel_with_wrap(p, c, WrapMode::Clamp.into())
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}
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fn lookup_nearest_channel_with_wrap(&self, p: Point2f, c: i32, wrap_mode: WrapMode2D) -> Float {
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let pi = Point2i::new(
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p.x() as i32 * self.resolution().x(),
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p.y() as i32 * self.resolution().y(),
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);
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self.get_channel_with_wrap(pi, c, wrap_mode)
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}
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fn lookup_nearest_channel(&self, p: Point2f, c: i32) -> Float {
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self.lookup_nearest_channel_with_wrap(p, c, WrapMode::Clamp.into())
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}
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}
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