pbrt/shared/src/textures/dots.rs

19 lines
410 B
Rust

#[derive(Debug, Clone)]
pub struct FloatDotsTexture;
impl FloatDotsTexture {
pub fn evaluate(&self, _ctx: &TextureEvalContext) -> Float {
todo!()
}
}
#[derive(Clone, Debug)]
pub struct SpectrumDotsTexture;
impl SpectrumDotsTexture {
pub fn evaluate(
&self,
_ctx: &TextureEvalContext,
_lambda: &SampledWavelengths,
) -> SampledSpectrum {
todo!()
}
}