193 lines
5.8 KiB
Rust
193 lines
5.8 KiB
Rust
use crate::core::color::{RGB, XYZ};
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use crate::core::geometry::*;
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use crate::core::image::Image;
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use crate::core::interaction::{
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Interaction, InteractionTrait, MediumInteraction, SurfaceInteraction,
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};
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use crate::core::light::{
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LightBase, LightBounds, LightLiSample, LightSampleContext, LightTrait, LightType,
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};
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use crate::core::medium::MediumInterface;
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use crate::core::shape::{Shape, ShapeSampleContext, ShapeTrait};
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use crate::core::spectrum::{Spectrum, SpectrumTrait};
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use crate::core::texture::{
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GPUFloatTexture, TextureEvalContext, TextureEvaluator, UniversalTextureEvaluator,
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};
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use crate::spectra::*;
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use crate::utils::hash::hash_float;
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use crate::utils::{Ptr, Transform};
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use crate::{Float, PI};
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use num_traits::Float as NumFloat;
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#[repr(C)]
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#[derive(Clone, Debug, Copy)]
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pub struct DiffuseAreaLight {
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pub base: LightBase,
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pub shape: Ptr<Shape>,
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pub alpha: Ptr<GPUFloatTexture>,
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pub colorspace: Ptr<RGBColorSpace>,
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pub lemit: Ptr<DenselySampledSpectrum>,
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pub image: Ptr<Image>,
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pub area: Float,
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pub two_sided: bool,
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pub scale: Float,
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}
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unsafe impl Send for DiffuseAreaLight {}
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unsafe impl Sync for DiffuseAreaLight {}
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impl DiffuseAreaLight {
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fn l_base(&self, n: Normal3f, wo: Vector3f, lambda: &SampledWavelengths) -> SampledSpectrum {
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if !self.two_sided && n.dot(wo.into()) <= 0.0 {
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return SampledSpectrum::new(0.0);
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}
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self.lemit.sample(lambda) * self.scale
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}
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fn alpha_masked(&self, intr: &Interaction) -> bool {
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if self.alpha.is_null() {
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return false;
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};
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let ctx = TextureEvalContext::from(intr);
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let a = UniversalTextureEvaluator.evaluate_float(&self.alpha, &ctx);
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if a >= 1.0 {
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return false;
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}
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if a <= 0.0 {
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return true;
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}
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hash_float(&intr.p()) > a
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}
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}
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impl LightTrait for DiffuseAreaLight {
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fn base(&self) -> &LightBase {
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&self.base
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}
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fn sample_li(
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&self,
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ctx: &LightSampleContext,
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u: Point2f,
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lambda: &SampledWavelengths,
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_allow_incomplete_pdf: bool,
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) -> Option<LightLiSample> {
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let shape_ctx = ShapeSampleContext::new(ctx.pi, ctx.n, ctx.ns, 0.0);
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let ss = self.shape.sample_from_context(&shape_ctx, u)?;
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let mut intr = ss.intr;
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intr.set_medium_interface(self.base.medium_interface);
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let p = intr.p();
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let n = intr.n();
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let uv = intr.get_common().uv;
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// let generic_intr = Interaction::Surface(intr);
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if self.alpha_masked(&intr) {
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return None;
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}
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let wi = (p - ctx.p()).normalize();
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let le = self.l(p, n, uv, -wi, lambda);
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if le.is_black() {
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return None;
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}
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Some(LightLiSample::new(le, wi, ss.pdf, intr))
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}
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fn pdf_li(&self, ctx: &LightSampleContext, wi: Vector3f, _allow_incomplete_pdf: bool) -> Float {
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let shape_ctx = ShapeSampleContext::new(ctx.pi, ctx.n, ctx.ns, 0.);
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self.shape.pdf_from_context(&shape_ctx, wi)
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}
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fn l(
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&self,
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p: Point3f,
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n: Normal3f,
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mut uv: Point2f,
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w: Vector3f,
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lambda: &SampledWavelengths,
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) -> SampledSpectrum {
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if self.two_sided && n.dot(w.into()) < 0. {
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return SampledSpectrum::new(0.);
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}
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let intr = Interaction::Surface(SurfaceInteraction::new_minimal(
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Point3fi::new_from_point(p),
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uv,
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));
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if self.alpha_masked(&intr) {
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return SampledSpectrum::new(0.);
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}
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if !self.image.is_null() {
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let mut rgb = RGB::default();
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uv[1] = 1. - uv[1];
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for c in 0..3 {
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rgb[c] = self.image.bilerp_channel(uv, c as i32);
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}
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let spec = RGBIlluminantSpectrum::new(&self.colorspace, rgb.clamp_zero());
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self.scale * spec.sample(lambda)
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} else {
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self.scale * self.lemit.sample(lambda)
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}
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}
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fn le(&self, _ray: &Ray, _lambda: &SampledWavelengths) -> SampledSpectrum {
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todo!()
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}
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#[cfg(not(target_os = "cuda"))]
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fn phi(&self, lambda: SampledWavelengths) -> SampledSpectrum {
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let mut l = SampledSpectrum::new(0.);
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if !self.image.is_null() {
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for y in 0..self.image.resolution().y() {
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for x in 0..self.image.resolution().x() {
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let mut rgb = RGB::default();
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for c in 0..3 {
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rgb[c] = self.image.get_channel(Point2i::new(x, y), c as i32);
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}
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l += RGBIlluminantSpectrum::new(&self.colorspace, rgb.clamp_zero()).sample(&lambda);
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}
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}
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l *= self.scale / (self.image.resolution().x() * self.image.resolution().y()) as Float;
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} else {
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l = self.lemit.sample(&lambda) * self.scale;
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}
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let two_side = if self.two_sided { 2. } else { 1. };
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PI * two_side * self.area * l
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}
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#[cfg(not(target_os = "cuda"))]
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fn preprocess(&mut self, _scene_bounds: &Bounds3f) {
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return
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}
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#[cfg(not(target_os = "cuda"))]
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fn bounds(&self) -> Option<LightBounds> {
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let mut phi = 0.;
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if !self.image.is_null() {
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for y in 0..self.image.resolution().y() {
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for x in 0..self.image.resolution().x() {
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for c in 0..3 {
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phi += self.image.get_channel(Point2i::new(x, y), c);
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}
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}
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}
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} else {
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phi = self.lemit.max_value();
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}
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let nb = self.shape.normal_bounds();
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Some(LightBounds::new(
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&self.shape.bounds(),
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nb.w,
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phi,
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nb.cos_theta,
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(PI / 2.).cos(),
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self.two_sided,
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))
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}
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}
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