pbrt/shared/src/lights/diffuse.rs

193 lines
5.8 KiB
Rust

use crate::core::color::{RGB, XYZ};
use crate::core::geometry::*;
use crate::core::image::Image;
use crate::core::interaction::{
Interaction, InteractionTrait, MediumInteraction, SurfaceInteraction,
};
use crate::core::light::{
LightBase, LightBounds, LightLiSample, LightSampleContext, LightTrait, LightType,
};
use crate::core::medium::MediumInterface;
use crate::core::shape::{Shape, ShapeSampleContext, ShapeTrait};
use crate::core::spectrum::{Spectrum, SpectrumTrait};
use crate::core::texture::{
GPUFloatTexture, TextureEvalContext, TextureEvaluator, UniversalTextureEvaluator,
};
use crate::spectra::*;
use crate::utils::hash::hash_float;
use crate::utils::{Ptr, Transform};
use crate::{Float, PI};
use num_traits::Float as NumFloat;
#[repr(C)]
#[derive(Clone, Debug, Copy)]
pub struct DiffuseAreaLight {
pub base: LightBase,
pub shape: Ptr<Shape>,
pub alpha: Ptr<GPUFloatTexture>,
pub colorspace: Ptr<RGBColorSpace>,
pub lemit: Ptr<DenselySampledSpectrum>,
pub image: Ptr<Image>,
pub area: Float,
pub two_sided: bool,
pub scale: Float,
}
unsafe impl Send for DiffuseAreaLight {}
unsafe impl Sync for DiffuseAreaLight {}
impl DiffuseAreaLight {
fn l_base(&self, n: Normal3f, wo: Vector3f, lambda: &SampledWavelengths) -> SampledSpectrum {
if !self.two_sided && n.dot(wo.into()) <= 0.0 {
return SampledSpectrum::new(0.0);
}
self.lemit.sample(lambda) * self.scale
}
fn alpha_masked(&self, intr: &Interaction) -> bool {
if self.alpha.is_null() {
return false;
};
let ctx = TextureEvalContext::from(intr);
let a = UniversalTextureEvaluator.evaluate_float(&self.alpha, &ctx);
if a >= 1.0 {
return false;
}
if a <= 0.0 {
return true;
}
hash_float(&intr.p()) > a
}
}
impl LightTrait for DiffuseAreaLight {
fn base(&self) -> &LightBase {
&self.base
}
fn sample_li(
&self,
ctx: &LightSampleContext,
u: Point2f,
lambda: &SampledWavelengths,
_allow_incomplete_pdf: bool,
) -> Option<LightLiSample> {
let shape_ctx = ShapeSampleContext::new(ctx.pi, ctx.n, ctx.ns, 0.0);
let ss = self.shape.sample_from_context(&shape_ctx, u)?;
let mut intr = ss.intr;
intr.set_medium_interface(self.base.medium_interface);
let p = intr.p();
let n = intr.n();
let uv = intr.get_common().uv;
// let generic_intr = Interaction::Surface(intr);
if self.alpha_masked(&intr) {
return None;
}
let wi = (p - ctx.p()).normalize();
let le = self.l(p, n, uv, -wi, lambda);
if le.is_black() {
return None;
}
Some(LightLiSample::new(le, wi, ss.pdf, intr))
}
fn pdf_li(&self, ctx: &LightSampleContext, wi: Vector3f, _allow_incomplete_pdf: bool) -> Float {
let shape_ctx = ShapeSampleContext::new(ctx.pi, ctx.n, ctx.ns, 0.);
self.shape.pdf_from_context(&shape_ctx, wi)
}
fn l(
&self,
p: Point3f,
n: Normal3f,
mut uv: Point2f,
w: Vector3f,
lambda: &SampledWavelengths,
) -> SampledSpectrum {
if self.two_sided && n.dot(w.into()) < 0. {
return SampledSpectrum::new(0.);
}
let intr = Interaction::Surface(SurfaceInteraction::new_minimal(
Point3fi::new_from_point(p),
uv,
));
if self.alpha_masked(&intr) {
return SampledSpectrum::new(0.);
}
if !self.image.is_null() {
let mut rgb = RGB::default();
uv[1] = 1. - uv[1];
for c in 0..3 {
rgb[c] = self.image.bilerp_channel(uv, c as i32);
}
let spec = RGBIlluminantSpectrum::new(&self.colorspace, rgb.clamp_zero());
self.scale * spec.sample(lambda)
} else {
self.scale * self.lemit.sample(lambda)
}
}
fn le(&self, _ray: &Ray, _lambda: &SampledWavelengths) -> SampledSpectrum {
todo!()
}
#[cfg(not(target_os = "cuda"))]
fn phi(&self, lambda: SampledWavelengths) -> SampledSpectrum {
let mut l = SampledSpectrum::new(0.);
if !self.image.is_null() {
for y in 0..self.image.resolution().y() {
for x in 0..self.image.resolution().x() {
let mut rgb = RGB::default();
for c in 0..3 {
rgb[c] = self.image.get_channel(Point2i::new(x, y), c as i32);
}
l += RGBIlluminantSpectrum::new(&self.colorspace, rgb.clamp_zero()).sample(&lambda);
}
}
l *= self.scale / (self.image.resolution().x() * self.image.resolution().y()) as Float;
} else {
l = self.lemit.sample(&lambda) * self.scale;
}
let two_side = if self.two_sided { 2. } else { 1. };
PI * two_side * self.area * l
}
#[cfg(not(target_os = "cuda"))]
fn preprocess(&mut self, _scene_bounds: &Bounds3f) {
return
}
#[cfg(not(target_os = "cuda"))]
fn bounds(&self) -> Option<LightBounds> {
let mut phi = 0.;
if !self.image.is_null() {
for y in 0..self.image.resolution().y() {
for x in 0..self.image.resolution().x() {
for c in 0..3 {
phi += self.image.get_channel(Point2i::new(x, y), c);
}
}
}
} else {
phi = self.lemit.max_value();
}
let nb = self.shape.normal_bounds();
Some(LightBounds::new(
&self.shape.bounds(),
nb.w,
phi,
nb.cos_theta,
(PI / 2.).cos(),
self.two_sided,
))
}
}