pbrt/shared/src/materials/dielectric.rs

124 lines
3.4 KiB
Rust

use crate::bxdfs::{
CoatedConductorBxDF, CoatedDiffuseBxDF, ConductorBxDF, DielectricBxDF, DiffuseBxDF, HairBxDF,
};
use crate::core::bsdf::BSDF;
use crate::core::bssrdf::BSSRDF;
use crate::core::bxdf::BxDF;
use crate::core::image::Image;
use crate::core::material::{Material, MaterialEvalContext, MaterialTrait};
use crate::core::scattering::TrowbridgeReitzDistribution;
use crate::core::spectrum::{Spectrum, SpectrumTrait};
use crate::core::texture::{GPUFloatTexture, GPUSpectrumTexture, TextureEvaluator};
use crate::spectra::{SampledSpectrum, SampledWavelengths};
use crate::utils::math::clamp;
use crate::Ptr;
#[repr(C)]
#[derive(Clone, Copy, Debug)]
pub struct DielectricMaterial {
pub normal_map: Ptr<Image>,
pub displacement: Ptr<GPUFloatTexture>,
pub u_roughness: Ptr<GPUFloatTexture>,
pub v_roughness: Ptr<GPUFloatTexture>,
pub eta: Ptr<Spectrum>,
pub remap_roughness: bool,
}
impl MaterialTrait for DielectricMaterial {
fn get_bsdf<T: TextureEvaluator>(
&self,
tex_eval: &T,
ctx: &MaterialEvalContext,
lambda: &SampledWavelengths,
) -> BSDF {
let mut sampled_eta = self.eta.evaluate(lambda[0]);
if !self.eta.is_constant() {
lambda.terminate_secondary();
}
if sampled_eta == 0.0 {
sampled_eta = 1.0;
}
let mut u_rough = tex_eval.evaluate_float(&self.u_roughness, ctx);
let mut v_rough = tex_eval.evaluate_float(&self.v_roughness, ctx);
if self.remap_roughness {
u_rough = TrowbridgeReitzDistribution::roughness_to_alpha(u_rough);
v_rough = TrowbridgeReitzDistribution::roughness_to_alpha(v_rough);
}
let distrib = TrowbridgeReitzDistribution::new(u_rough, v_rough);
let bxdf = BxDF::Dielectric(DielectricBxDF::new(sampled_eta, distrib));
BSDF::new(ctx.ns, ctx.dpdus, bxdf)
}
fn get_bssrdf<T>(
&self,
_tex_eval: &T,
_ctx: &MaterialEvalContext,
_lambda: &SampledWavelengths,
) -> Option<BSSRDF> {
None
}
fn can_evaluate_textures(&self, tex_eval: &dyn TextureEvaluator) -> bool {
tex_eval.can_evaluate(&[self.u_roughness, self.v_roughness], &[])
}
fn get_normal_map(&self) -> Option<&Image> {
Some(&*self.normal_map)
}
fn get_displacement(&self) -> Ptr<GPUFloatTexture> {
self.displacement
}
fn has_subsurface_scattering(&self) -> bool {
false
}
}
#[repr(C)]
#[derive(Clone, Copy, Debug)]
pub struct ThinDielectricMaterial {
pub displacement: Ptr<GPUFloatTexture>,
pub normal_map: Ptr<Image>,
pub eta: Ptr<Spectrum>,
}
impl MaterialTrait for ThinDielectricMaterial {
fn get_bsdf<T: TextureEvaluator>(
&self,
_tex_eval: &T,
_ctx: &MaterialEvalContext,
_lambda: &SampledWavelengths,
) -> BSDF {
todo!()
}
fn get_bssrdf<T>(
&self,
_tex_eval: &T,
_ctx: &MaterialEvalContext,
_lambda: &SampledWavelengths,
) -> Option<BSSRDF> {
todo!()
}
fn can_evaluate_textures(&self, _tex_eval: &dyn TextureEvaluator) -> bool {
true
}
fn get_normal_map(&self) -> Option<&Image> {
Some(&*self.normal_map)
}
fn get_displacement(&self) -> Ptr<GPUFloatTexture> {
self.displacement
}
fn has_subsurface_scattering(&self) -> bool {
false
}
}