pbrt/src/image/mod.rs

444 lines
14 KiB
Rust

pub mod io;
pub mod metadata;
pub mod ops;
pub mod pixel;
use crate::core::pbrt::{Float, lerp};
use crate::geometry::{Bounds2f, Point2f, Point2fi, Point2i};
use crate::utils::color::{ColorEncoding, ColorEncodingTrait, LINEAR};
use crate::utils::containers::Array2D;
use crate::utils::math::square;
use core::hash;
use half::f16;
use pixel::PixelStorage;
use rayon::prelude::*;
use smallvec::{SmallVec, smallvec};
use std::ops::{Deref, DerefMut};
pub use metadata::{ImageChannelDesc, ImageChannelValues, ImageMetadata, WrapMode, WrapMode2D};
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
pub enum PixelFormat {
U8,
F16,
F32,
}
impl PixelFormat {
pub fn is_8bit(&self) -> bool {
matches!(self, PixelFormat::U8)
}
pub fn is_16bit(&self) -> bool {
matches!(self, PixelFormat::F16)
}
pub fn is_32bit(&self) -> bool {
matches!(self, PixelFormat::F32)
}
pub fn texel_bytes(&self) -> usize {
match self {
PixelFormat::U8 => 1,
PixelFormat::F16 => 2,
PixelFormat::F32 => 4,
}
}
}
impl std::fmt::Display for PixelFormat {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
PixelFormat::U8 => write!(f, "U256"),
PixelFormat::F16 => write!(f, "Half"),
PixelFormat::F32 => write!(f, "Float"),
}
}
}
#[derive(Debug, Clone)]
pub enum PixelData {
U8(Vec<u8>),
F16(Vec<f16>),
F32(Vec<f32>),
}
#[derive(Debug, Clone)]
pub struct Image {
pub format: PixelFormat,
pub resolution: Point2i,
pub channel_names: Vec<String>,
pub encoding: ColorEncoding,
pub pixels: PixelData,
}
#[derive(Debug)]
pub struct ImageAndMetadata {
pub image: Image,
pub metadata: ImageMetadata,
}
impl Image {
fn from_vector(
format: PixelFormat,
resolution: Point2i,
channel_names: Vec<String>,
encoding: ColorEncoding,
) -> Self {
let size = (resolution.x() * resolution.y()) as usize * channel_names.len();
let pixels = match format {
PixelFormat::U8 => PixelData::U8(vec![0; size]),
PixelFormat::F16 => PixelData::F16(vec![f16::ZERO; size]),
PixelFormat::F32 => PixelData::F32(vec![0.0; size]),
};
Self {
format,
resolution,
channel_names,
encoding,
pixels,
}
}
pub fn new(
format: PixelFormat,
resolution: Point2i,
channel_names: &[&str],
encoding: ColorEncoding,
) -> Self {
let owned_names = channel_names.iter().map(|s| s.to_string()).collect();
Self::from_vector(format, resolution, owned_names, encoding)
}
pub fn format(&self) -> PixelFormat {
self.format
}
pub fn resolution(&self) -> Point2i {
self.resolution
}
pub fn n_channels(&self) -> usize {
self.channel_names.len()
}
pub fn channel_names(&self) -> Vec<&str> {
self.channel_names.iter().map(|s| s.as_str()).collect()
}
pub fn channel_names_from_desc(&self, desc: &ImageChannelDesc) -> Vec<&str> {
desc.offset
.iter()
.map(|&i| self.channel_names[i].as_str())
.collect()
}
pub fn encoding(&self) -> ColorEncoding {
self.encoding
}
pub fn pixel_offset(&self, p: Point2i) -> usize {
(p.y() as usize * self.resolution.x() as usize + p.x() as usize) * self.n_channels()
}
pub fn get_channel(&self, p: Point2i, c: usize) -> Float {
self.get_channel_with_wrap(p, c, WrapMode::Clamp.into())
}
pub fn get_channel_with_wrap(&self, p: Point2i, c: usize, wrap: WrapMode2D) -> Float {
let mut pp = p;
if !self.remap_pixel_coords(&mut pp, wrap) {
return 0.0;
}
let idx = self.pixel_offset(pp) + c;
match &self.pixels {
PixelData::U8(d) => u8::to_linear(d[idx], self.encoding),
PixelData::F16(d) => f16::to_linear(d[idx], self.encoding),
PixelData::F32(d) => f32::to_linear(d[idx], self.encoding),
}
}
pub fn get_channels(&self, p: Point2i, wrap: WrapMode2D) -> ImageChannelValues {
let mut pp = p;
if !self.remap_pixel_coords(&mut pp, wrap) {
return ImageChannelValues(smallvec![0.0; self.n_channels()]);
}
let start_idx = self.pixel_offset(pp);
let n_channels = self.n_channels();
let mut values: SmallVec<[Float; 4]> = SmallVec::with_capacity(n_channels);
match &self.pixels {
PixelData::U8(data) => {
let slice = &data[start_idx..start_idx + n_channels];
for &v in slice {
values.push(u8::to_linear(v, self.encoding));
}
}
PixelData::F16(data) => {
let slice = &data[start_idx..start_idx + n_channels];
for &v in slice {
values.push(f16::to_linear(v, self.encoding));
}
}
PixelData::F32(data) => {
let slice = &data[start_idx..start_idx + n_channels];
for &v in slice {
values.push(f32::to_linear(v, self.encoding));
}
}
}
ImageChannelValues(values)
}
pub fn get_channels_desc(
&self,
p: Point2i,
desc: &ImageChannelDesc,
wrap: WrapMode2D,
) -> ImageChannelValues {
let mut pp = p;
if !self.remap_pixel_coords(&mut pp, wrap) {
return ImageChannelValues(smallvec![0.0; desc.offset.len()]);
}
let pixel_offset = self.pixel_offset(pp);
let mut values: SmallVec<[Float; 4]> = SmallVec::with_capacity(desc.offset.len());
match &self.pixels {
PixelData::U8(data) => {
for &channel_idx in &desc.offset {
let val = data[pixel_offset + channel_idx];
values.push(u8::to_linear(val, self.encoding));
}
}
PixelData::F16(data) => {
for &channel_idx in &desc.offset {
let val = data[pixel_offset + channel_idx];
values.push(f16::to_linear(val, self.encoding));
}
}
PixelData::F32(data) => {
for &channel_idx in &desc.offset {
let val = data[pixel_offset + channel_idx];
values.push(f32::to_linear(val, self.encoding));
}
}
}
ImageChannelValues(values)
}
pub fn get_channels_default(&self, p: Point2i) -> ImageChannelValues {
self.get_channels(p, WrapMode::Clamp.into())
}
pub fn all_channels_desc(&self) -> ImageChannelDesc {
ImageChannelDesc {
offset: (0..self.n_channels()).collect(),
}
}
pub fn get_channel_desc(
&self,
requested_channels: &[&str],
) -> Result<ImageChannelDesc, String> {
let mut offset = Vec::with_capacity(requested_channels.len());
for &req in requested_channels.iter() {
match self.channel_names.iter().position(|n| n == req) {
Some(idx) => {
offset.push(idx);
}
None => {
return Err(format!(
"Image is missing requested channel '{}'. Available channels: {:?}",
req, self.channel_names
));
}
}
}
Ok(ImageChannelDesc { offset })
}
pub fn set_channel(&mut self, p: Point2i, c: usize, value: Float) {
let val_no_nan = if value.is_nan() { 0.0 } else { value };
let offset = self.pixel_offset(p) + c;
match &mut self.pixels {
PixelData::U8(data) => {
let linear = [val_no_nan];
self.encoding
.from_linear_slice(&linear, &mut data[offset..offset + 1]);
}
PixelData::F16(data) => data[offset] = f16::from_f32(val_no_nan),
PixelData::F32(data) => data[offset] = val_no_nan,
}
}
pub fn set_channels(
&mut self,
p: Point2i,
desc: &ImageChannelDesc,
values: &ImageChannelValues,
) {
assert_eq!(desc.size(), values.len());
for i in 0..desc.size() {
self.set_channel(p, desc.offset[i], values[i]);
}
}
pub fn set_channels_all(&mut self, p: Point2i, values: &ImageChannelValues) {
self.set_channels(p, &self.all_channels_desc(), values)
}
fn remap_pixel_coords(&self, p: &mut Point2i, wrap_mode: WrapMode2D) -> bool {
for i in 0..2 {
if p[i] >= 0 && p[i] < self.resolution[i] {
continue;
}
match wrap_mode.uv[i] {
WrapMode::Black => return false,
WrapMode::Clamp => p[i] = p[i].clamp(0, self.resolution[i] - 1),
WrapMode::Repeat => p[i] = p[i].rem_euclid(self.resolution[i]),
WrapMode::OctahedralSphere => {
p[i] = p[i].clamp(0, self.resolution[i] - 1);
}
}
}
true
}
pub fn bilerp_channel(&self, p: Point2f, c: usize) -> Float {
self.bilerp_channel_with_wrap(p, c, WrapMode::Clamp.into())
}
pub fn bilerp_channel_with_wrap(&self, p: Point2f, c: usize, wrap_mode: WrapMode2D) -> Float {
let x = p.x() * self.resolution.x() as Float - 0.5;
let y = p.y() * self.resolution.y() as Float - 0.5;
let xi = x.floor() as i32;
let yi = y.floor() as i32;
let dx = x - xi as Float;
let dy = y - yi as Float;
let v00 = self.get_channel_with_wrap(Point2i::new(xi, yi), c, wrap_mode);
let v10 = self.get_channel_with_wrap(Point2i::new(xi + 1, yi), c, wrap_mode);
let v01 = self.get_channel_with_wrap(Point2i::new(xi, yi + 1), c, wrap_mode);
let v11 = self.get_channel_with_wrap(Point2i::new(xi + 1, yi + 1), c, wrap_mode);
lerp(dy, lerp(dx, v00, v10), lerp(dx, v01, v11))
}
pub fn lookup_nearest_channel_with_wrap(
&self,
p: Point2f,
c: usize,
wrap_mode: WrapMode2D,
) -> Float {
let pi = Point2i::new(
p.x() as i32 * self.resolution.x(),
p.y() as i32 * self.resolution.y(),
);
self.get_channel_with_wrap(pi, c, wrap_mode)
}
pub fn lookup_nearest_channel(&self, p: Point2f, c: usize) -> Float {
self.lookup_nearest_channel_with_wrap(p, c, WrapMode::Clamp.into())
}
pub fn get_sampling_distribution<F>(&self, dxd_a: F, domain: Bounds2f) -> Array2D<Float>
where
F: Fn(Point2f) -> Float + Sync + Send,
{
let width = self.resolution.x();
let height = self.resolution.y();
let mut dist = Array2D::new_with_dims(width as usize, height as usize);
dist.values
.par_chunks_mut(width as usize)
.enumerate()
.for_each(|(y, row)| {
let y = y as i32;
for (x, out_val) in row.iter_mut().enumerate() {
let x = x as i32;
let value = self.get_channels_default(Point2i::new(x, y)).average();
let u = (x as Float + 0.5) / width as Float;
let v = (y as Float + 0.5) / height as Float;
let p = domain.lerp(Point2f::new(u, v));
*out_val = value * dxd_a(p);
}
});
dist
}
pub fn get_sampling_distribution_uniform(&self) -> Array2D<Float> {
let default_domain = Bounds2f::from_points(Point2f::new(0.0, 0.0), Point2f::new(1.0, 1.0));
self.get_sampling_distribution(|_| 1.0, default_domain)
}
pub fn mse(
&self,
desc: ImageChannelDesc,
ref_img: &Image,
generate_mse_image: bool,
) -> (ImageChannelValues, Option<Image>) {
let mut sum_se: Vec<f64> = vec![0.; desc.size()];
let names_ref = self.channel_names_from_desc(&desc);
let ref_desc = ref_img
.get_channel_desc(&self.channel_names_from_desc(&desc))
.expect("Channels not found in image");
assert_eq!(self.resolution(), ref_img.resolution());
let width = self.resolution.x() as usize;
let height = self.resolution.y() as usize;
let n_channels = desc.offset.len();
let mut mse_pixels = if generate_mse_image {
vec![0.0f32; width * height * n_channels]
} else {
Vec::new()
};
for y in 0..self.resolution().y() {
for x in 0..self.resolution().x() {
let v = self.get_channels_desc(Point2i::new(x, y), &desc, WrapMode::Clamp.into());
let v_ref =
self.get_channels_desc(Point2i::new(x, y), &ref_desc, WrapMode::Clamp.into());
for c in 0..desc.size() {
let se = square(v[c] as f64 - v_ref[c] as f64);
if se.is_infinite() {
continue;
}
sum_se[c] += se;
if generate_mse_image {
let idx = (y as usize * width + x as usize) * n_channels + c;
mse_pixels[idx] = se as f32;
}
}
}
}
let pixel_count = (self.resolution.x() * self.resolution.y()) as f64;
let mse_values: SmallVec<[Float; 4]> =
sum_se.iter().map(|&s| (s / pixel_count) as Float).collect();
let mse_image = if generate_mse_image {
Some(Image::new(
PixelFormat::F32,
self.resolution,
&names_ref,
LINEAR,
))
} else {
None
};
(ImageChannelValues(mse_values), mse_image)
}
}