pbrt/src/textures/windy.rs

25 lines
646 B
Rust

use crate::Arena;
use anyhow::Result;
use shared::{textures::WindyTexture, utils::Transform};
use crate::{
core::texture::{CreateFloatTexture, FloatTexture, FloatTextureTrait},
utils::{FileLoc, TextureParameterDictionary},
};
impl CreateFloatTexture for WindyTexture {
fn create(
_render_from_texture: Transform,
_parameters: TextureParameterDictionary,
_loc: FileLoc,
_arena: &Arena,
) -> Result<FloatTexture> {
todo!()
}
}
impl FloatTextureTrait for WindyTexture {
fn evaluate(&self, _ctx: &shared::core::texture::TextureEvalContext) -> shared::Float {
todo!()
}
}