pbrt/shared/src/textures/mix.rs

14 lines
261 B
Rust

#[repr(C)]
#[derive(Debug)]
pub struct GPUFloatMixTexture {
tex1: GPUFloatTexture,
tex2: GPUFloatTexture,
}
#[repr(C)]
#[derive(Debug)]
pub struct GPUFloatDirectionMixTexture {
tex1: GPUFloatTexture,
tex2: GPUFloatTexture,
dir: Vector3f,
}