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1b8ca71b0e
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Continuing migration to new pointer API and finishing light implementation
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2026-09-01 15:02:53 +01:00 |
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3cb2086f6d
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Added missing geometry. Implementing missing material methods
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2026-05-25 22:14:56 +01:00 |
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3d95ff4c92
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A lot of fixes, rendering is somewhat working. CAREFUL: REMOVED as_ref, need to sub by get but got lazy
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2026-05-25 15:30:14 +01:00 |
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050698c1d0
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Finished work on the shared side. Now moving to host code. May god have mercy on my soul
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2026-05-19 19:58:21 +01:00 |
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f21cb7cf08
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Continuing work on handling Options. Lesson learned, actually handle them
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2026-05-13 23:32:58 +01:00 |
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9a8ec13728
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Finally fixed import errors due to refactoring, gotta get a better IDE
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2026-01-19 23:52:12 +00:00 |
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86c9a90f2e
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Fixes
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2026-01-18 16:29:27 +00:00 |
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f7c47be077
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Some more refactoring
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2026-01-01 09:45:00 +00:00 |
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4dbec9bc2c
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Major overhaul to data management over CPU and GPU, clean up of incorrectly defined light creation methods, a lot of stuff in general. I should make smaller commits.
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2025-12-22 22:54:49 +00:00 |
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2e9d3c7301
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Migrating to a more GPU friendly architecture, refactored texture handling, working on images and scene creation. God have mercy on my soul
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2025-12-20 18:37:52 +00:00 |
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