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3cb2086f6d
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Added missing geometry. Implementing missing material methods
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2026-05-25 22:14:56 +01:00 |
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72acb8ccdf
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Continuing cleanup
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2026-05-20 20:14:58 +01:00 |
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31106696bd
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Continuing refactoring
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2026-05-19 00:54:29 +01:00 |
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a4c751bbcd
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Just changing var names
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2026-05-18 22:59:31 +01:00 |
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b36105edc1
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Changing error handling with scene file parsing
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2026-02-19 15:41:24 +00:00 |
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30e8cf85f8
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Continuing fixing errors from thoughtless copying of shared code
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2026-02-13 14:16:22 +00:00 |
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64a139d108
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Continuing on the quest to fix bugs. Never again
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2026-01-23 20:30:55 +00:00 |
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b6b17a8c7e
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Missing SpectrumTextureTrait implementations, placeholders for now. Continuing fixing errors
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2026-01-23 15:23:01 +00:00 |
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93bcd465eb
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Fixing errors in CPU code
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2026-01-22 14:18:57 +00:00 |
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9a8ec13728
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Finally fixed import errors due to refactoring, gotta get a better IDE
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2026-01-19 23:52:12 +00:00 |
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86c9a90f2e
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Fixes
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2026-01-18 16:29:27 +00:00 |
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f94c5d78c7
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Implementing arena based memory allocation
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2026-01-10 00:20:43 +00:00 |
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4dbec9bc2c
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Major overhaul to data management over CPU and GPU, clean up of incorrectly defined light creation methods, a lot of stuff in general. I should make smaller commits.
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2025-12-22 22:54:49 +00:00 |
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